Videogames creation - Virtual and Augmented Reality - Interactive Experiences - 3D Animation - Motion Capture - 3D Modeling - Photogrammetry

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Procedural Animation

Implementation

of a real-time system that allows movement of the creature’s limbs using optimized Inverse Kinematics algorithms.

An advanced body movement recognition system places the legs in accordance with direction and speed. The method also allows you to move the creature on the floor and on the walls and roof as well.

logo Steel Alive | Sylphe labs

Questo sistema è stato creato per gestire le creature aracnoidi nel prototipo del gioco horror VR Steel Alive.